Vellum grains and evolving new constraints
Vellum and 'growing' constraints in the dop network: I had this idea to grow strings, and for whatever reason it led me to some deep dive into DOPs to poke…
Vellum and 'growing' constraints in the dop network: I had this idea to grow strings, and for whatever reason it led me to some deep dive into DOPs to poke…
The end result: The Problem For this experiment I wanted to have some gloopy organic things popping out of a grid of some kind. To add some spice I thought…
Here's the end result: The Problem: This project was some wiggly vellum blobs, connected by filaments. Nothing too mind-blowing, but after making the simulation and so on in vellum I…
a.k.a. shaping lightning! Intro: I was making some assets which needed a forked mesh and I had decided on a few things - - Not too fussy about the joins, the…
Intro: I had a plan to make some kind of map data in Houdini. There’s plenty of built in functionality to do these kind of things so I approached it…